Monday, July 26, 2010

The Mind Is Deadlier Than The Sword-Animeigo’s ‘The Blind Menace’

The image is familiar to any fan of the Zatoichi series-Katsu Shintaro, in his role as a blind masseur, cheerfully massages the back and shoulders of a daimyo’s wife, all the while spouting empty words of flattery. But the familiar image soon goes wrong-the blind masseur begins to deviate from the standard massage into something a bit more…personal. It isn’t long before it escalates into a full fledged sexual assault that leaves the woman a sobbing, humiliated wreck-and for her, the worst is yet to come. Meet Suginoichi, the masseur from Animeigo’s new “The Blind Menace” DVD (Japanese title “Shiranui Kengyo”). As kind and compassionate as Katsu’s Zatoichi character was, that’s how rotten Suginoichi is. And yet, this was the role that was to become the direct inspiration for the Zatoichi film series. Not only is the film interesting for examining the early gestation of Katsu’s portrayal of the blind masseur, but a fascinating film on its own. Suginoichi is startlingly devoid of human compassion. He’s a cold and calculating man who yet is able to function perfectly in society and endear himself to virtually everyone he meets-the perfect sociopathic personality. His victims are completely unaware of what’s in store for them until it’s far too late. Suginoichi is so terrible that even his own murdering lackies think he’s a rotten bastard who needs to die. Most intriguingly, counter to most Edo period jidaigeki, Suginoichi doesn’t need a sword to get what he wants.


The government of the Edo period (like any large bureaucracy) certainly saw more than its share of corruption with offices and titles being bought and sold, bribes dictating the course of policy, and official power being used to line one’s pockets. Abuse by Temple and Shrine officials was made even easier by the fact that they were overseen by a different government ministry than townspeople and samurai and were not under the jurisdiction of the regular police force. There were many instances of temples dabbling in illegal prostitution (as opposed to the legal prostitution of the Yoshiwara and other districts), selling opium and other drugs, and especially in loan sharking. This is the world where Suginoichi finds himself. He’s determined to use whatever means necessary to secure for himself the office of Shiranui Kengyo. The guild of blind masseurs was basically divided into four classes ranging from Kengyo at the top down through Bettou and Koutou to Zato at the bottom (thus making the Zatoichi character at the bottom rung status-wise). The title of Shiranui Kengyo will put Suginoichi at the very top of the guild of blind masseurs, giving him a position of influence and control over not only the lower ranked guild members but associated temples as well. Animeigo states that Shiranui is likely the name of Suginoichi’s master, but it probably would have been a place/temple name-there were several of these historically called Shiranui, and in fact the new bestselling novel ‘The Thousand Autumns Of Jacob DeZoet’ revolves around a Shiranui Shrine. The guild of blind men worked closely with temples and many times the higher ranks exercised a large degree of power over their operation, engineering the illegal activities outlined above.

The film opens with Shichinosuke (Suginoichi as a child) scamming local workmen at a festival, claiming he has ‘dropped a booger’ into a bucket of sake, making it undrinkable-and available for him to take home to his mother for free. We see early on that Suginoichi’s mother is the force that has propelled him down the wrong path, encouraging his behavior and planting in him the desire to become Shiranui Kengyo. His father, a decent and good sort, is virtually ignored by both mother and son. Shichinosuke moves on to bigger scams, using his blindness to gain sympathy and extort money from the wealthy by making it appear as if they are trying to take advantage of him. Years later, Suginoichi wakes from a dream of his childhood days, still accompanied by his feeble minded childhood friend/gopher Tome. Suginoichi hasn’t risen to high office yet-he’s still one of the lower ranked masseurs, but as can be seen by his behavior (arriving late for meetings and talking down to his peers), considers himself to be well above their station. While running an errand for the Shiranui Kengyo, Suginoichi runs across Kanji, a freak show owner doubled over in pain, who lets it slip that he’s carrying a large amount of cash (200 ryo). Suginoichi relieves him of his pain (permanently) and of his cash. Unfortunately for Suginoichi, there’s been a witness-Severed Head Kurakichi. Suginoichi, being a practical man, splits his take with Kurakichi-and also subtly manages to set him up to take the rap when the murder is discovered.

Using his ill gotten gains as seed money for bribes and financing criminal activity, Suginoichi manages to improve his status. However, his climb up the ladder looks like it might be put to a permanent end while visiting a local merchant. Suginoichi has the misfortune to be present when bandits raid the house looking for the merchant’s ready cash. Killing the merchant and his mistress, they advance upon Suginoichi-who recognizes his former partner in crime, Severed Head Kurakichi. He boldly claims that if they kill him they’ll never find the money-but for a large chunk of the take, he’ll tell them where it is hidden. Somewhat taken aback by his effrontery, the bandits agree and before long find themselves working for the evil masseur. Adding insult to injury, Suginoichi invites Okimi (from the household of the slain merchant) to stay with him as his guest. But nothing’s free. Suginoichi tricks Okimi into being alone with him and rapes her, leading to her suicide and his snorting in contempt that her death has nothing to do with him.

With the aid of his new criminal friends, Suginoichi gains yet more power, money, and influence. He’s routinely approached by nobility and members of the samurai class for loans. And there’s nothing Suginoichi likes better than humiliating the higher-ups of society every chance he gets. When he’s approached by Lady Iwai (played by Katsu’s real-life wife Nakamura Tamao), it leads to the scenario outlined in our opening paragraph-and sets into motion a sequence of events that will see Suginoichi gain the coveted office of Shiranui Kengyo and access to the Shogun himself. Along the way there’s more murder, poisonings, and a bit of samurai justice. Suginoichi’s men find that there’s no escaping his control. Secrets from the past are rediscovered and work out just they way they were planned-but with disastrous unanticipated results. In the final sequence, the exalted Suginoichi is in a palanquin on his way to Edo Castle-he’s so powerful that other processions in the street have to make way for him. His wicked ways and masterful manipulation of every person and situation he’s come in contact with have left him at the very top-or so it would seem…

It’s definitely fun to watch Katsu begin to develop the body language and mannerisms that would come to be identified with his Zatoichi character. The subtle tilt of his head to facilitate hearing, the frenzied massage style, the ‘blind man’s duckwalk’, and Zatoichi’s ingratiating patter can all be seen starting out here. Animeigo’s liner notes explain that Katsu, whose career at Daiei Studios was going nowhere, had seen the play Shiranui Kengyo. He thought the Suginoichi part would be a perfect vehicle for him and pitched the idea to the studio. His enthusiasm for the project and immersion into the part convinced Daiei to produce the film, where his energy impressed both director Mori Kazuo and screenwriter Inuzura Minoru. The film proved to be just what Katsu’s career needed, being a big hit. For a follow up, it was decided another blind masseur role would be used-and Inuzura worked on adapting a series of stories featuring a blind masseur who was also a master swordsman-Zatoichi. Inuzura fleshed the character out and with Mori directing many of the early entries, it was to become Katsu’s signature role, resulting in 26 films and 100 episodes of a TV series.

At the same time, it’s just as fun to watch Katsu’s take on a character with no redeeming value-yet one that still manages to come across to his prey as charming and interesting. Unlike most western films, Japanese films have no problem with a lead character that has no sympathetic side whatsoever. This is a man so hard, resentful, and spiteful that he’ll poison his concubine Ohan and her lover-AFTER he hires the lover to construct a chest he intends to use as their coffin. A man who’s so calculatingly practical that he continues to employ his criminal underlings after they had attempted to kill him (an attempt he foresaw and forestalled). Even in one of the film’s few whimsical moments (a fantasy sequence when Suginoichi dreams of the famous concubine Ohan he plans to make his), it’s tempered by the knowledge that Suginoichi sees her as nothing more than property and a status symbol to make others envious-he has no love to spare for her. It seems that there’s no situation Suginoichi can’t smooth over, manipulate, or finesse his way out of, even if he has to ‘die’ to do it. He seems to always anticipate his opponent’s next move and be able to turn every situation to his advantage. Viewers will find themselves strangely looking forward to whatever outrage Suginoichi has planned next. Katsu is masterful, playing to the hilt both Suginoichi’s diabolical core and his smooth, civilized veneer. Katsu’s meltdown at the end when Suginoichi’s excesses begin to catch up with him is a perfect blend of outrage at having been caught, contempt for his captors, and a frenzied belief that there’s still a way out.

As is the norm, Animeigo’s translations are superb, giving listeners multiple options depending on their level of expertise in Japanese. The transfer is solid both from an audio and visual standpoint. Extras for the disc include the original trailer, a small image gallery of black and white stills, short bios of the stars, writer, composer, and director, and program notes. The notes deal mainly with cultural issues and give useful background on the office of kengyo. They also touch on how the film became the jumping-off point for the Zatoichi series. Perhaps the most interesting entry covers Katsu’s marriage to his on-screen co-star, Nakamura Tamao. Katsu was as much of a rogue in real life as on the screen and his long-suffering wife took his womanizing, gambling, drinking, and drug abuse with good humor, even going so far as to thank his mistresses for taking such good care of him (the notes sardonically observe that many men would consider her ‘the perfect wife’). One thing we noticed is that the interactive map that was such an enjoyable part of many recent Animeigo DVDs (Shinobi No Mono, Father of the Kamikaze, The Wolves, Tora-san, etc) hasn’t shown up on their last couple of DVD releases. While “The Blind Menace” doesn’t really require a map (taking place mainly in Edo), the Musashi boxed set would have benefited greatly from one. Hopefully these will be seen in future efforts. The DVD box also features one of the more badass looking covers I’ve seen in quite some time-it almost looks like a horror film.

While Animeigo’s recent boxed sets have been great, it’s good to get a standalone film like this once in a while (with more on the way, like Shintaro/Raizo’s Samurai Vendetta and Raizo’s Shinsengumi Chronicles). It’s interesting to see how two such different characters like Zatoichi and Suginoichi can share the same starting point-not to mention the same actor. There’s no cane sword or lightning chanbara action here-but Suginoichi proves that the most effective weapon is always the human mind. The mind is indeed deadlier than the sword. And when employed for evil, much harder to combat.

You can pick up a copy of ‘The Blind Menace’ directly from Animeigo or from Amazon through the SA Store, and Animeigo also has seven of the Zatoichi films available individually or as a boxed set.

Images courtesy and copyright 1960 Kadokawa Pictures Inc.

Wednesday, June 09, 2010

Strategical Buffoonery

Hi all...ltdomer98 here, long time poster, moderator, and purveyor of snark over on the Samurai Archives message board. Kitsuno asked me to throw something together for the blog in response to some recent discussion and questions that came up on the message board, so here I am. Maybe I'll make an occaisional appearance in the future...or maybe I'll stink it up and Dr. K won't be tempted to ask me back.


Anyways, the reason our esteemed leader asked me to generate some verbage was to cover a recurring question that comes up time and again: the misunderstanding of "strategy" vs. "tactics". Most people seem to think the words are interchangeable. This is fine if you're watching Bugs Bunny use some "strategery" to best Yosemite Sam. However, when you're discussing military history, it's important to use the correct terms. This is because they imply completely different things. I'll quote the US Army's definition, but it's recognized by most militaries around the world:

US Army in FM 1-02:
Strategic level of war– The level of war at which a nation, often as a member of a group of nations, determines national or multinational (alliance or coalition) strategic security objectives and guidance, and develops and uses national resources to accomplish these objectives. Activities at this level establish national and multinational military objectives; sequence initiatives; define limits and assess risks for the use of military and other instruments of national power; develop global plans or theater war plans to achieve these objectives; and provide military forces and other capabilities in accordance with strategic plans.


Explanation: This is the highest level of national action. In modern terms, a country would have a strategy. Strategy is how a nation accomplishes it's national goals. It would be what guides whether or not a nation goes to war--what is it trying to accomplish? If sea trade routes are vital to it's economy, then it could go to war to protect them. Bringing it into the Sengoku, if we consider each daimyo house as a separate "nation", it would be what they do in order to further their interests. The Oda-Tokugawa alliance would be a strategic move. The decision to march on Kyoto would be a strategic move, because it's the decision to move from the regional to national stage.
Operational level of war–The level of war at which campaigns and major operations are planned, conducted, and sustained to accomplish strategic objectives within theaters or operational areas. Activities at this level link tactics and strategy by establishing operational objectives needed to accomplish the strategic objectives, sequencing events to achieve the operational objectives, initiating actions, and applying resources to bring about and sustain these events. These activities imply a broader dimension of time or space than do tactics; they ensure the logistic and administrative support of tactical forces, and provide the means by which tactical successes are exploited to achieve strategic objectives.


Explanation: This is the intermediate level of warfare. In modern parlance, it commonly refers to the subnational military activities down to the Army/Corps level. The general on high maneuvering large contingents of men and material into positions to fight is looking at the operational level. Eisenhower, for instance, was directing the invasion of Europe--the strategic goal was defeat Germany; the operational effort to do so was Eisenhower's decisions to invade at Normandy, in Italy, etc. Again, in the Sengoku, it would be Nobunaga's various campaigns around the Kinai. The Strategic goal is control of Japan; the operational level was the subjugation of the Ikko-shuu, the campaigns against the Mori, Uesugi, Takeda, Rokkaku, etc.


Tactical level of war– The level of war at which battles and engagements are planned and executed to accomplish military objectives assigned to tactical units or task forces. Activities at this level focus on the ordered arrangement and maneuver of combat elements in relation to each other and to the enemy to achieve combat objectives.


Explanation: The lowest level of military activities. Generally everything Corps/Division level and below in modern usage. A battalion attacking a position is tactical. A squad laying an ambush is tactical. A special ops raid is tactical. It serves an operational or strategic purpose, but is more refined and specific. 1st Infantry Division capturing it's objectives on Omaha Beach is tactical. Tactical is the actual DOING that accomplishes the Operational Plans and the Strategic Goals. For the Sengoku, let's say that Hideyoshi's capture of Takayama-jo was tactical; the battle of Nagashino was tactical.


Okay, great, LT, you say--you've copied and pasted everything you've already written on the message board. What's the "so what"? What does it matter? Why do I have to be so precise when talking about this stuff?


Good question, skippy. Let's discuss. First off, if you don't care about using terms correctly, you probably should pack your bags and head down the road to Anime Mura. We here at the Samurai Citadel are a serious group, and attention to detail is important. Secondly, it makes a ton of difference in the meaning of what you say. For instance: "Yamamoto Kansuke was a brilliant strategist." You see this kind of comment all the time. But was he? Most of his referrenced accomplishments, such as devising the "woodpecker operation" at the 4th Battle of Kawanakajima, aren't strategic at all-- they were tactical. A brilliant strategist would have developed a structured plan to put the Takeda family in position to rule all of Japan (for the sake of illustrating the point, we're assuming this is the goal). The Takeda wasted entire decades focusing on Uesugi Kenshin; by the time Shingen looked west towards the capital, he had just enough time to beat down Tokugawa Ieyasu at Mikatagahara before he kicked the bucket. Poor strategic focus; Yamamoto Kansuke is best described as a "brilliant tactician"--ultimately his plan at 4th Kawanakajima worked, just too late to save his skin.


The point of the above example isn't to debate the what-if's of Yamamoto Kansuke & the Takeda family--had he lived, he could very well have survived and been a great strategic advisor to Shingen. The point is that the words have very different and distinct meanings, and you cannot use them interchangably. They are most assuredly different. Case in point: Nazi Germany. The Wehrmacht was a collection of brilliant minds at the operational level and deadly efficient soldiers at the tactical level. Their failures weren't poor fighting by their soldiers (tactical) or poor decisions by their generals on what/how/where to advance (operational). Germany failed to capitalize on these assets because the strategic decision maker (Hitler) was a nut-job who hamstrung his superstar generals with idiotic strategic decision making.


WWII is a "modern" war and fits modern doctrinal definitions easily. But, we're not a WWII Wehrmacht blog (though Kitsuno does sometimes treat us like we're in a Stalag), so let's relate it to the relevant topic. I'll give three examples of strategy, operations, and tactics, each from a diffrerent era of Japanese history, cross-walking it to show how they differ. Rememer, these are to illustrate a point, so if I gloss over certain aspects of each scenario, don't go breaking out your Jeffrey Mass to correct me. Chances are I've got the same book.


Scenario 1: Gempei War

"Nation": Minamoto
Goals: Wrest control of the court & government from the Taira;
Establish Minamoto clan as the dominant power in Japan

Strategic Steps necessary to accomplish national goals:
1. Destroy Taira Army (main rival)
2. Control Kyoto (court & government location)

Okay, so obviously in order to be the new boss, you've got to replace the old boss. The Taira held power, so Yoritomo needed to destroy them to replace them as the new holder of power. Secondly, destroying the old guys doesn't matter if you don't have control of Kyoto, as without Kyoto you have no influence on the Court, nor do you have any influence (legitimacy) from the Court.


Now, let's take it to the Operational Level:


1. Destroy Taira Army (main rival)
  • Find, Fix, & Destroy the Taira Army
  • Eliminate Emperor Antoku (Taira Kiyomori's grandson, their link to Imperial legitimacy)

In order to destroy the Taira, Yoritomo must obviously defeat their army. Control of the capital, eliminating Taira influence there, is key. Yoshinaka is replaced with Yoshitsune as the operational commander, who then hunts down and destroys the Taira. He must also sever the link between them and the Imperial Court, the boy Emperor Antoku.

2. Control Kyoto (court & government location)

  • Place significant military force in Kyoto
  • Get Imperial sanction to legitimize actions
  • Establish control over taxation/land apportionment system (maintains control vis-a-vis the nobility).

To control Kyoto, enough Minamoto forces must be present to intimidate the Court. Retired Emperor Go-Shirakawa must have a sense of Yoritomo's power and influence, and be concerned enough to attempt to curry favor. This will in turn force Go-Shirakawa to name Yoritomo the Imperial champion, legitimizing the Minamoto cause legally. Yoritomo will then be recognized as most able to enforce taxation rights, can receive position of enough importance to justify granting taxation/land rights, and codify it into permanent system.

Now, breaking it down into the tactical level:

1. Destroy Taira Army (main rival)

  • Find, Fix, & Destroy the Taira Army
  1. Defeat Taira at Kurikara
  2. Force retreat from Kyoto
  3. Dislodge from Yashima
  4. Corner at Dan-no-Ura & defeat decisively

Each of these would be tactical tasks that would have tactical sub-tasks. For example, for #1, one of the subtasks would be "conduct demonstration of force to occupy Taira attention in order to enable flank attack under cover of cattle".

  • Eliminate Emperor Antoku (Taira Kiyomori's grandson, their link to Imperial legitimacy)
  1. Find Antoku
  2. Kill him

These are pretty simple but necessary parts to accomplishing the operational goal of eliminating Antoku.

2. Control Kyoto (court & government location)

  • Place significant military force in Kyoto
  1. Occupy Kyoto with Yoshinaka
  2. When Yoshinaka acts in manner detrimental to Minamoto influence in Court, replace with Yoshitsune.

The objective could have been met with the first; however, Yoshinaka's actions were detrimental to relations with the Court; Yoritomo had to make the operational decision to eliminate him in order to maintain progress towards his strategic goal of controlling Kyoto.

  • Get Imperial sanction to legitimize actions
  1. Maintain good relations with Court, yet keep strong presence.
  2. Receive title of sufficient rank to allow maximum control of warrior and economic system.

Yoritomo needed Imperial favor and sanction, but also had to maintain sufficient independence to pursue his own agenda. As you can see, his decision to take the title of "Sei-i-taishogun" fit nicely into this plan.

  • Establish control over taxation/land apportionment system (maintains control vis-a-vis the nobility).
  1. Once right title procured, twist it to maintain control of warrior class.
  2. Manage to work taxation enforcement into the "policing" duties of the military title given.
  3. Place key followers in posts of most importance: Shugo and Jito in lucrative areas.

All of these obviously feed into the operational goal. I think you're getting the point now.

The idea is that each set of tactical steps completes an operational goal; reaching operational goals completes the strategic goal it supports.


Scenario 2: Imagawa Yoshimoto
"Nation": Imagawa Yoshimoto
Goal: Control of Kyoto and the Ashikaga Shogunate
Strategic Level Step necessary to accomplish national goal:
1. Secure other fronts
2. Seize Kyoto
Operational Level actions:
1. Secure other fronts: N/A. The alliances with the Hojo and Takeda were strategic moves. Successful.
2. Seize Kyoto
  • March on Kyoto
  • Take Kyoto

Tactical Actions:

2. Seize Kyoto

  • March on Kyoto
  1. Take Kiyosu; eliminate Oda <------- POINT OF FAILURE
  2. Defeat Saito, move through Mino
  3. Defeat Rokakku & Asai, move through Omi
  4. Arrive in Kyoto with army intact, able to defeat Miyoshi/Matsunaga

Imagawa Yoshimoto failed in his strategic goal of establishing himself in Kyoto because of a tactical mistake; everything else he had done correctly was nullified, and there's no way to know if he could have completed steps 2, 3, 4, or the operational goal of taking Kyoto from the Miyoshi.

Just for grins, let's try a third example, from one of the first commanders who could really be equated with a modern commander, Oda Nobunaga.

Scenario 3: Subjugation of the Mori

"Nation": Oda Nobunaga

Goal: National Hegemony

Breakdown:

1. Eliminate power holders who refuse to submit to Oda authority

  • Defeat Mori house
  1. Secure Harima as base of operations (Subtask: take Himeji-jo, Miki-jo)
  2. Push into Bizen & Mimasaka (Subtask: secure castles to expand control)
  3. Take Bitchu (Subtask: Take Takamatsu-jo)
  4. Secure Bingo
  5. Seize & hold Aki, home base of Mori family

Oda Nobunaga is really the first leader to assign operational tasks to subordinate leaders. We're going to use the subjugation of the Mori to walk through the process. Nobunaga, obviously, planned on national sovereignty; his "national" goal was complete control of Japan. One of the obvious strategic tasks (there would have been many, but we shall focus on one) was to eliminate potential obstacles; not just rivals for national power, but any regional power holders who would refuse to accept his national control. I chose the Mori because they were the latter; Mori Terumoto never expressed any desire to be a rival to Nobunaga for control of Kyoto, but he did refuse to accept Oda control and supported others who fought against Nobunaga. In 1577 Nobunaga gave the operational task of eliminating the Mori to his general Hashiba Hideyoshi. You could also phrase the task "Subjugate the Chuugoku region", but since the Mori controlled pretty much the entire Chuugoku region, the effect is one and the same. As the Operational commander, it was Hideyoshi's job to determine what was necessary in order to accomplish his task. Much like a corps commander today who's told to "eliminate the enemy", Hideyoshi would have to evaluate how best to do that. The tactical tasks above would be the obvious "gates" he'd have to hit in order to defeat the Mori. Hideyoshi would determine what tasks needed doing, then assign subordinate commanders the subtasks necessary to complete them. For instance, if the first step in taking Himeji-jo is to encircle it, he might give Takenaka Hanbei the task of sealing off the eastern portion, while Kuroda Kanbei gets the assignment of cutting off the western side. Kuroda would then look at his job, and assign his subordinates tasks (seal off the E-W road on the western side of the castle to prevent enemy messages from getting through, take up defensive positions on Yamayama Hill to prevent any relief force from breaking through, post scouts to warn of enemy movements, etc.) in turn.

As it stood, Hideyoshi took 5 years to get to step 3, but it was enough--the Mori sued for peace and accepted a settlement. He accomplished his lord's strategic goal of eliminating the Mori as an independent power. Of course, Nobunaga died right at this time, but for our purposes Hideyoshi accomplished his operational goal.

I hope this explanation clears up the issue of "strategic" vs "tactical" (not to mention operational!!) for the laymen out there. It really is important to know which one to use. Imagawa Yoshimoto didn't make a strategic mistake, he made a tactical one, but it upset his whole strategic plan.

Until next time, my young ashigaru!

Domer

Monday, June 07, 2010

Samurai Archives on Twitter

As the webmaster of the Samurai Archives, I always try to find new, cutting edge ways to expand the S-A universe. Well, not really, I just like gadgets and technology- SO if you're looking for another Twitter account to follow, follow us: http://twitter.com/samuraiarchives

We'll be retweeting interesting Japan-related tweets, and throwing out random tidbits of Japanese history knowledge and updates and happenings at the Samurai Archives - as well as using it as a contact point for the forthcoming Samurai Archives Podcast (details will follow, so stay tuned!). Now, in addition to the Samurai Archives on Facebook, Yahoo, and Flickr, you can throw in Twitter! So much Japanese history goodness!

Enjoy!

Wednesday, May 26, 2010

The Revenge of Revenge of the Ninja


Last month I reviewed the movie Ninja Assassin, and was thus compelled to go back and watch the 1983 Ninja classic Revenge of the Ninja. I hadn't seen Revenge of the Ninja since 1984 or 1985, at a friend's birthday party, but my memory of it was that it was violent, realistic, and that the short time spent in Japan was a realistic depiction of what Japan was like. Well, right off the top the movie opened with a view of the Kinkakuji temple in Kyoto, which was listed as "Tokyo, Japan", and I knew I was in for a strange and disturbing ride. Suffice it to say, my memory and reality really didn't match up on this one.

The first scene opens with an attack on the home of the Osaki Ninja clan by a group of black and red clad ninja, which upon close inspection seems to consist of a mix of slightly overweight Asians and Caucasians strategically hidden behind black ninja gear with red bandanas. The location of this attack, ostensibly "Tokyo, Japan", looks more like an isolated Japanese-style house dreamed up by an American, in the middle of a forest, rather than the middle of a city of 8 million people. Where, it should also be mentioned, apparently everyone wears kimonos.

Ridiculous as the whole scene appears now, I'm sure in the pre-internet days of 1983 this strange movie version of Japan not
only seemed reasonable to American audiences, but probably expected. In this battle the Osaki clan is, for the most part, wiped out, (Therefore probably not a very good Ninja clan...) until Cho Osaki, played by Sho Kosugi, gets home with his American buddy, Braden, and terminates all of the Ninja. Braden talks Osaki into fleeing the incessant Ninja attacks that are apparently commonplace in Japan, to America, where he can start a new life as a Japanese doll dealer... Or can he?

It turns out that Osaki's buddy Braden is actually a heroin dealer, who has been using Osaki's Japanese dolls as a medium for drug trafficking. It also turns out that - major spoiler - Braden is a NINJA! And probably orchestrated the original Ninja attack on the Osakis in Tokyo. When Braden's goomba Mafia connection - a 1983 version of Joe Pesci - refuses to pay for the heroin, he goes on a killing spree, Eventually Osaki is drawn into the intrigue, and is forced to go after Braden, because, as Osaki so eloquently puts it - "Only a Ninja can Kill a Ninja".

Production values are, of course, horrible - bad hair, bad corduroy (This was 1983 after all), editing screw ups like Osaki's son Kane walking around a corner bareheaded and then suddenly wearing a baseball cap as he comes around the corner, and terribly overdramatic deaths, where people cut with swords throw both hands up, yell "AAAaaaaahhhggghh", and slowly slide down the wall until they flop to a standstill. "Revenge of the Ninja" is entertaining for those times when you just feel you need to get a dose of a bad martial arts movie... and it is not a good movie by any means - but it IS a window into the 1980's Ninja Craze that taught Westerners all of the things about Japan that actually were completely wrong and ridiculous, but at the time, completely believable. Sho Kosugi's "Ninja Trillogy" (Enter the Ninja, Revenge of the Ninja, and Ninja III: The Domination) were the ill conceived grandparents of Ninja Assassin, and kicked off the Ninja Craze that spawned the likes of Gymkata, The Master, and Stephen Hayes, and extended Michael Dudikoff's movie career by about five movies. Thanks for that, Revenge of the Ninja. Really.

Saturday, May 22, 2010

Space Aliens To Mongols: Bugger Off!

Those wacky folks at the History Channel are at it again. Not content with merely turning Musashi into a god, one of their plethora of UFO programs is retrofitting flying saucers into Japanese history. I only caught the last fifteen minutes of the 'Dragon's Triangle' (obviously being compared to the Bermuda Triangle) but it was enough. In short, any time there's a maritime disaster in Japanese history or some kind of portent in the sky, it's attributed to flying saucers and an undersea UFO base. It's also sad to say that Japan seems to be as full of nuts as the USA, as most of the 'experts' were Japanese.

Highlights of the fifteen minutes that will live in infamy:

-the fabled 'Dragon King's palace' of legend is said to be a UFO base that has been controlling the Dragon's Triangle for centuries.

-Commodore Perry's sighting of a comet/meteor in 1853 was really a sighting of a flying saucer. No, rly, it was.

-a shipwreck survivor of 1803 was an alien being and her ship, the Utsuro Bune (Hollow Ship), was a spaceship. Since this story takes place in different locales with different details at different times in different books during the Edo period, it couldn't possibly be simple folklore. Nah!


-sightings of various meteorological phenomenon taken as omens throughout history (dating back to the Kamakura Period) are also flying saucers.

-It's strongly hinted that Japan was closed to the outside world for all those years in the Edo period because the authorities were under the sway of aliens that wanted to keep their operation under wraps.

-best of all, the Mongol Invasions of both 1274 and 1281 were destroyed by storms created by the 'sekrit' alien base. The timing couldn't have been a coincidence, ya know. Never mind that the Mongols were stupid enough to invade during typhoon season in an area that regularly saw the storms blow through and in the case of the second invasion hung around long enough to make sure encountering one was a statistical probability. The clueless nature of the production is further reinforced by using the long outdated troop numbers for the Mongols and stating that the Japanese had absolutely no hope of stopping the Mongols...even though that's what actually happened BEFORE the typhoon hit.

While it was at least probably more accurate than the Musashi special, it was another in a long line of howlers that makes one wonder why there's a History Channel if it's not going to bother with history.

Friday, May 21, 2010

Five Films For Five Rings-Animeigo’s ‘Miyamoto Musashi’ Boxed Set

It’s no secret that a lot of us here at the SA don’t think much of Miyamoto Musashi’s popular image as ‘The Ultimate Samurai’, feeling instead he’s the ‘Most Overrated Samurai’. There’s a lot of misinformation in the English language world bandied about concerning Musashi, much of which you can read about in a prior post that dissected the godawful History Channel/Mark Dacascos Musashi love fest, ‘Samurai’. However, this criticism doesn’t extend to films-as works of fiction, we rate them solely on their artistic merit and entertainment value. Since many Japanese films dealing with famous historical figures are based on novels, it’s really the only way to go-one can hardly fault a film that’s based on a work of fiction for being inaccurate. Rather, one can look at them as taking place in a fantasy/different timeline version of Japan-much like the Last Samurai, Shogun, or even Taiga Dramas that play fast and loose with the facts. With that in mind, let’s take a look at Animeigo’s newest boxed DVD set, Toei’s five film Uchida Tomu/Nakamura Kinnosuke ‘Miyamoto Musashi’ series. For those who like their symmetry, there’s a film here for each of the rings in Musashi’s autobiography/sword training manual “The Book of Five Rings”. Animeigo’s set is a sword slash above any other multi film or TV series dealing with Musashi, and only the 2003 film ‘Ganryujima’ keeps it from being the best cinematic treatment of the man (well, unless you count the zombie Musashi in ‘Samurai Resurrection/Makai Tenshou’-jidaigeki doesn’t get any better than that).

The series is based on Yoshikawa Eiji’s novel ‘Musashi’ (which was originally serialized in a Japanese newspaper in the 1930’s). Yoshikawa’s novel is almost wholly responsible for the deification of Musashi and his popularity today and has formed the basis for most films portraying him. One of these that many viewers will already be familiar with is the well known Inagaki ‘Samurai Trilogy’ starring Mifune Toshiro. While the Inagaki series has a good reputation in the west (thanks in no small part to Mifune and its inclusion in the ‘Criterion Collection’), we’ve always found it rather pedestrian and lacking. One might say it’s as overrated as Musashi. Mifune turns in a one note performance as Musashi and the other performances come up flat. The Nakamura series also contains a better sampling of celebrated incidents from the Yoshikawa book, with one notable exception. Musashi’s battle with the kusarigama (sickle and chain) master made it into the Inagaki films but not Uchida’s. Interestingly enough, Uchida and Nakamura reunited years later to produce a film based around this omitted incident. Uchida died before the film was completed but it was eventually released. Some consider this to be a ‘sixth film’ connected to the 1961-65 series, but we don’t. It obviously isn’t part of the original cycle’s concept and overview, and is better considered a separate treatment of the character using the same director and star. In any case, the Uchida/Nakamura ‘Musashi’ series outshines the Inagaki version in acting, presentation, emotional impact, and depth.

The first film in the series, “Miyamoto Musashi (1961)”, follows the early years of Musashi beginning with the aftermath of the battle of Sekigahara. Musashi (here still known as Takezo) and his friend Matahachi find themselves on the run after having joined the losing side. The two end up hiding out at the home of Oko and her daughter Akemi. Matahachi falls for the older woman and when the home is threatened by bandits, Takezo stays to fight while Matahachi leaves with the women. Takezo returns to his hometown to inform Matahachi’s mother Osugi and fiancée Otsu what has happened, but finds himself the object of Osugi’s anger and hunted by pro-Tokugawa samurai. Zen monk Takuan manages to lure him out of hiding without further bloodshed, but the sputtering Takezo finds himself hanging from the branches of a thousand year old tree and left to die. The monk’s ultimate plan plays itself out, but will it be too late for Takezo?

“Duel At Hannya Hill (Hannyazaka No Ketto, 1962)” opens with Takezo studying the ways of the samurai while restricted to the haunted tower of Himeji Castle. Upon ending his three years of isolation, he forgoes an offer of employment from Lord Ikeda, changes his name to Musashi, and embarks on a musha shugyo (a pilgrimage taken by a samurai to gain experience, see the world and hone their sword skills). He also abandons Otsu, who has fallen in love with him and waited three years for his release. Musashi seeks outs challenges from warriors and martial arts schools of all types, from the sword skills of the Yoshioka dojo to the Hozoin monks and their distinctive spear style. Along the way he picks up a child apprentice, is pursued by Osugi (seeking revenge for her son Matahachi, who she believes to be dead) and manages to make enemies of a large group of local ronin. The final showdown at Hannya Hill sees him pitted against the full might of the Hozoin monks and the lawless ronin.

Musashi’s feud with the Yoshioka School comes to a head in “Birth Of The Nito-Ryu Style (Nitoryu Kaigan, 1963)”. Before battling Yoshioka Seijuro in the penultimate duel, Musashi attempts to extort a lesson in swordsmanship from the venerable Yagyu Sekishuusai. This film is also the first in the series to feature an appearance by his ultimate nemesis, Sasaki Kojiro. Kojiro is played by Takakura Ken and presents a more physically intimidating Kojiro than most of the actors who have essayed the part. We also find out more about what has happened to Osugi, Oko, Akemi, and Matahachi as they make their own way through life-but still have fates that are intertwined with Musashi’s.

The Yoshioka School plans their revenge on Musashi in “Duel at Ichijyo-ji Temple (Ichijoji No Ketto, 1964)”. While trying to hide his fears early in the film, Musashi is ridiculed by a famous geisha whose company he has been gifted with. She sees beyond his surface calm to the fears and frailty within him-this after he has just returned from killing the younger of the Yoshioka brothers. After hiding out in the geisha’s teahouse, Musashi emerges and is confronted by the assembled Yoshioka. He agrees to fight one final battle against them-one which uses a child as his ostensible opponent with 73 members of the dojo acting as his seconds. In my opinion, this is the best of the five films, not so much because of the wild duel near the end but because of the moral dilemmas Musashi faces.

Finally, “Duel At Ganryu Island (Ganryu-jima No Ketto, 1965)” has as its centerpiece the famous duel between Musashi and Kojiro. It ties up several loose ends from the earlier films (such as the fate of Akemi and Matahachi, along with the resolution of Osugi’s vendetta against Musashi). Musashi, in an effort to redeem himself for having slaughtered a child, takes up farming with a boy whose father has just died. He is called back to the way of the sword when Kojiro issues a challenge to him-one which Musashi may not survive even if he wins. Takakura Ken is especially effective in this film, as he presents both a Kojiro who is full of confidence-and yet also one with a subliminal realization that he might have taken on more than he can handle.

Unlike most movies dealing with Musashi, the films don’t over glorify his every action-many times he’s portrayed as a shallow and hard headed jackass. Despite the fact that he spends three years locked up in Himeji Castle reading, studying, and supposedly making himself a more worthy person, it becomes apparent throughout the series that Musashi has just acquired a somewhat more civilized veneer-his core remains the same. His actions are continually questioned by other characters throughout the series. Otsu tells him that continued dueling will not result in any self improvement, but just more blood on his hands. Musashi deliberately provokes a fight with Yagyu swordsmen who have invited him to a blossom-viewing party. Buddhist monks eject him from their retreat on Mt. Hiei for the crime of killing a child-a deed which Musashi petulantly denies culpability for, trying to lay the blame on his foes and equating striking down the child with destroying a flag. Musashi angrily reacts to a Buddhist priest who states strategy should be used for the betterment of society and not for one’s own aggrandizement. Even Sasaki Kojiro wryly observes that Musashi is following the ‘Path of the Loser’. Musashi only realizes the truth after he has achieved what should have been his greatest victory-he disgustedly throws down his weapon and cries out to the heavens that following the way of the sword has left him empty inside, spiritually bereft and unfulfilled. It’s a moment unmatched in any other Musashi film.

Nakamura Kinnosuke still manages to make Musashi a sympathetic character with an outstanding performance. Nakamura, who is just beginning to have his films commercially released in the west, shows the emotional range he displayed in another recent Animeigo release (Bushido: The Cruel Code of the Samurai). His Musashi not only presents the fierceness and primitive rage of Takezo, but of a more understanding and educated Musashi later on. Throughout the series he allows the dark side of Takezo to emerge, usually at moments of high stress, to crack the facade of the cool, capable swordsman Musashi wishes to be seen as. Many of the films end with Musashi ranting in denial at a particularly tough lesson he has just learned. Nakamura allows us to see a man who is truly trying to conquer his evil side, taking two steps forward and one step back. This Musashi is allowed to show kindness and consideration for those around him and develop somewhat deeper relations with other characters than one usually sees in Musashi films-certainly moreso than Inagaki’s trilogy, where Mifune is basically in ‘master swordsman’ mode 24/7. This results in the ‘Uchida’ Musashi being a more complex, subtle, and layered character than the simple martial arts superman he’s usually seen as.

While there isn’t as much emphasis on the second tier actors as in some Musashi adaptations, they all turn in believable performances. Oka Satomi as Akemi is particularly good-while many actresses have portrayed her as a bitch, Oka gives her a sweet and vulnerable side that makes her a likeable character (having said that, Uchiyama Rina from the NHK Musashi Taiga Drama still ranks as the best Akemi). Irie Wakaba as Otsu also manages to infuse her character with dignity and conscience, making her more than the hysterical obsessed Musashiphile she usually is portrayed as. Naniwa Chieko’s Osugi is the perfect crotchety old Japanese grandmother-she’s way over the top, but it works given her character’s personality. While the actors portraying Musashi’s friend Matahachi (the role changed hands after the first film) and Takuan (Musashi’s spiritual guide) come off a bit flat, overall the supporting cast does an excellent job.

Director Uchida Tomu always keeps his focus on the story and characters-it’s a workmanlike job but effective. There’s not much in the way of obvious ‘art house’ shots, but Uchida subtly stages settings and lighting to underscore the action on the screen without drawing attention to it. And occasionally an ‘art house’ shot does turn up, as when Musashi is seen lying amongst a sea of blood red ferns after having carved his way through the Yoshioka School (scenes which were shot in hues of green and blue). The symbolism is stark and effective-Musashi has immersed himself in bloodshed. There’s also a striking sequence in the first film where Musashi is confronted by the ghosts of his ancestors in Himeji Castle while blood pours forth from the walls and floor.

And as everyone has come to expect, Animeigo’s translation and subtitling are the best in the business. Different levels of subtitling can be selected to match the viewer’s proficiency in spoken/written Japanese. Extras for the set include an audio commentary by film historian Stuart Galbraith IV, trailers for each of the films, program notes, and image galleries. As with many of Animeigo’s boxed sets, the program notes are spread out across five films and seem a bit sparse when compared with their single disc releases. There’s surprisingly little information given on the historical Musashi, with most of the content devoted to cultural issues. Disc one does contain bios for Musashi and Kojiro, but leaves out large chunks of Musashi’s career. The image galleries are well done, and a particularly nice touch is that the film’s posters are reproduced-both in full screen and in individual close up shots of sections of the poster that allow viewers to read the text. The real gem of the extras is Stuart Galbraith IV’s commentary on disc one. Galbraith (who also provided the excellent commentary for Animeigo’s Tora-san set) packs an incredible amount of film history into 110 minutes. Ranging from cultural observations to cast and crew information as well as commenting on the film itself, he keeps his presentation lively and engaging. Particularly interesting is the discussion of how Inagaki’s ‘Samurai Trilogy’ became famous in the west while it was considered inferior to the Uchida version in Japan (it was largely due to a famous Hollywood actor’s response to the popularity of ‘Seven Samurai’ in the USA). Also brought on board is Charles Ziarko (first assistant director from the classic miniseries Shogun) to discuss how Japanese filmmaking differs from Hollywood. Going the extra mile, Galbraith gives an extended overview of the historical Musashi that doesn’t omit the ‘embarrassing’ parts (such as his participation in putting down the Shimabara Rebellion).

So it is that we find ourselves in the unusual position of writing words of praise for Musashi-or at least the Nakamura version in this five film set. The series will be of interest to both fans of Musashi and for those looking for a somewhat different presentation of the man. Depending on your point of view, ‘Miyamoto Musashi’ can be seen as a glorification of martial adeptness-or a condemnation of placing objects and technical skill before one’s soul. Nakamura breathes life into the Musashi legend and gives the character real humanity and depth. You can order the Miyamoto Musashi DVD boxed set directly from Animeigo or from Amazon through the SA Store.